Deadlift

From Random Access Mayhem Wiki
Jump to navigation Jump to search

The Deadlift

Former construction workers with a penchant for paddle-ball and a leg day to skip, Deadlift is a bot who uses its hefty arms to grab, pull, and smash any bot it can catch with its chains.

Deadlift primary.png JAB: Deadlift utilizes its fists to directly inflict concussions to any bot in its range. Holding the primary fire allows Deadlift to charge its attack into a CHARGED JAB, dealing increased damage and launching the target.

Deadlift special.png CHAIN: A long-ranged projectile that will allow the Deadlift to either pull enemies to it or it to enemies, allowing it to get more effective swings in melee range and launch enemies as Live Ammo.

Jabbing a bot pulled in by the Deadlift's Chain builds up a knockback combo up to a max of 3, enhancing the damage done by the Charged Jab's direct damage to the entity chained as well as to any bot hit by the projectile that entity becomes.

Enemies that are launched by a Deadlift's charged punch can be deflected as if they were projectiles.

Upgrades

Tier Icon Name Effects Description Max Stack
Common

Weakpoint database.png
Weakpoint Database +30% charged attack damage Percussive maintenance. 10
Precompressed hydraulics.png
Precompressed Hydraulics +10% punch knockback Get pumped. 10
Upgeared winch.png
Up-Geared Winch +30% grapple strength Throw a wrench in someone's plans. 3
Cable management.png
Cable Management Launch and recall grapple 50% faster. It's a winch, not a spaghetti roller. 2
Footwork scheduler.png
Footwork Scheduler Maintain +50% movement speed while charging, Lunge forward when punching Float like an attack helicopter. Sting like an attack helicopter. 2
Leg day hallucination.png
Leg-Day Hallucination +15% movement speed "I don't REMEMBER skipping anything..." 10
Tier Icon Name Effects Description Max Stack
Radical

Hassotobi.png
Hassotobi Pull yourself toward grappled enemies [precludes: Yorikiri] Unstoppable force. 1
Yorikiri.png
Yorikiri Retain full mobility while grappling enemies, Become immune to knockback [precludes: Hassotobi] Immovable object. 1
Tier Icon Name Effects Description Max Stack
Breakthrough

Frayed wires.png
Frayed Wires Continuously stuns grappled enemies, Stuns enemies hit by grappled enemies It's called an "ELECTRO" magnet for a reason. 1
Whiplash.png
Whiplash Attacks create a projectile beam Its dangerous to go alone. 1

Skins

Name Image Description Unlock
Default Default Deadlift.png "Do you even lift bro?" Allways Unlocked
Hypoxic Hypoxic Deadlift.png "One more rep..." Complete a run getting 100 kills using Deadlift
Plate Plate Deadlift.png "I lifted a bowl once, too..." Loop a single run 3 times
Olympia Olympia Deadlift.png "All hail the champion." Complete CASH with any bot

Elites

Enemy Deadlifts can be spawned with one or more upgrades, with their skin being determined by the upgrade. These Elites will award extra fitness points when defeated, and will retain their upgrade when swapped into(usually stacking its effect with upgrades already possessed). In the case that an Elite is spawned with multiple of these upgrades, the skin closer to the top of the table will take priority.

Skin Image Icon Upgrade Effects
Hypoxic Hypoxic Deadlift.png
Whiplash.png
Whiplash Melee attacks fire a large, piercing projectile.
Olympia Olympia Deadlift.png
Hassotobi.png
Hassotobi Deadlift is quickly pulled towards grappled enemies.
Plate Plate Deadlift.png
Yorikiri.png
Yorikiri Deadlift is no longer pulled towards grappled enemies and is immune to knockback.

Trivia

The original sprite for the Deadlift.
  • The Indev name for Deadlift was Chainbot.
  • The original moveset for Deadlift completely lacked a secondary attack, with the jab and charged punch being stronger and shooting a spread of weak projectiles.

Concept Art

Final Concept Deadlift.png Old Deadlift.png

Old Deadlift 2.png Old Deadlift 3.png

Deadlift Sillhouette Concepts.png